Software & Systems Engineer • EPITA • Game Engines • Low-level • Graphics • Crypto
Engineering student with experience in systems programming, game engine development, tooling (Blender, BeamNG pipelines), cryptography (RSA & post-quantum concepts), and web/server infrastructure (Docker, Linux, SSL automation). I like building low-level performant systems and practical developer tools.
Embedded AVR-based microcomputer system. Low-level firmware architecture, hardware control, and bare-metal execution model.
Open Live SystemCustom game engine focused on performance, modular architecture, and graphics experimentation.
Automation pipeline to convert Blender environments into playable BeamNG maps.
Low-level microcontroller programming and hardware interfacing experiments.
Experiments and study of lattice-based cryptography and classical RSA structures.
SSL automation, Nginx configuration, VPS deployments, and Docker-based hosting.
Email: your.email@example.com
GitHub: github.com/YOUR_GITHUB